1. WE ARE LEGIT - There is to be NO cheating in any way shape or form. This means you cannot in any way give yourself or your team any kind of unfair advantage. Also see the rules and illegal spots on mlgpro.com as we are strictly playing MLG gametypes and matches.
2. JUST GET ALONG - Please respect everyone in the clan regardless of skill, age, level, race or anything else. We are a gaming community and we should treat each other along with our allied clans with the same respect you want back.
3. BE A PROFFESSIONAL - We want our clan to be respect so treat other compeitors and gaming communities in a good sportsmanship manner. You can be competitive but not rude, disrespectful or overall an asshole ^_^
4. UNIFORMS - There are no specific uniforms in the clan but there will be squad colors which every team member be dressed in. These colors will be determined by the squad leaders.
5. GAMERTAGS - Any starter, co-captain and captain may have a GxM gamertag, Council members may have a CO at the end of their gamertags. ex: GxM BaNaNaS CO
1. Standings in this league will be determined by the total amount of points collected throughout all the matches played in a season.
2. Every game a team wins they will be rewarded with 100 points. Regardless of match win or loss. ex: If team A loses to team B in a 1-2 record of best of 3. Team A will get 100 points and team B will get 200 points.
3. Only Starters, Captains and Co-Captains are eligible for collecting point values.
4. Captains from each match are both responsible for reporting wins and losses to the council, failure to do so will result in 0 points rewarded to both teams. All match and game problems and complications will be judged by the council.
5. The amount of point value a player has is one fourth (1/4) of the total points a team has collected. ex: If a squad has 4 wins which equals 400 points each player in the starting 4 will have one fourth of 400 which is 100 points each. (this will be important when you have trades and free agent pickups).
6. When dropping a player your squad will lose one fourth of its total points collected as he will bring one fourth of the points with him to the new team. When picking up a player either through free agency or trades your team will obtain his or her point value (if the player has any) that the player earned from his or her recent team.
7. When substitutes play for a starter in a match, they are not eligible to collect point value as the points collected will be given to the replaced starter.
8. The amount of points your team has will determine your team standings or placing in the playoff bracket (all teams will make it to the playoffs). Ties will be resolved by a tiebreaker system. ex: if team A and team B have the same record, but in the season team A has beaten team B, team A will get the higher placing.
1. Everyone in the clan is eligible in becoming a member of a squad. (no one from the blacklist or banned list)
2. Players that are drafted have a 2 week time of grace where they cannot be dropped or traded.
3. The squad leaders are responsible for all roster aquisitions and changes and must be confirmed by the council.
4. All player trades are to be conducted by squad leaders and must be confirmed by the council.
5. All Free Agent signinngs are to be conducted by squad leaders and the council must be notified.
6. Players (including substitutes) that play in official matches must have been confirmed by council 3 days prior to the scheduled match in order for that player to participate.
7. Dropping players from the teams will penalize the team by losing 1/4 of their total points (see point rules for more details).
8. The council may demote/promote any captain, deny any trades and destroy/form any squads.
1.All matches played will be the latest version of MLG (Major League Gaming) maps and gametypes (all captains must have all of these maps and gametypes not the game battles version).
2. All season matches will be played in a best of 3 match (first to 2 game wins) and the gametypes will be announced at a captain/council meeting at the start of each week.
3. All rules upheld by MLG will be carried over to our league. note: illegal spots on maps.
4. Because all flag gametypes start out with a game time of 30 min please make sure that if a winner has been decided (or a lead is established) at the end of 15 min that the game is over and the game is to be ended. And vice versa if a winner has not been decided in 15 min you play until the first flag is captured.
5. There will be some sort of coin flip for the first match of the year to determine which team will start out with the game host. Later on the better recorded team will have first host. The host will alternate between games (if you want to). As long as there is a good host it doesn't matter if you want to do it or not, this is for the fairness of both teams.
6. Any games that a team wants to challenge should be recorded and brought to the council for review.
7. Game problems due to lag - if a game starts out lagging to the extent where a player cannot do normal functions, the game must be played out at least 2 minutes as sometimes game connections will become stronger as you play, if it still has not a team may end the game and restart on a new host.
8. Game due to illegal spots - if a team starts using illegal spots during a game, you must not end the game (just play it out), record the game and bring it to the council for review. The team that uses the illegal spot will be penalized with a game loss (regardless of game outcome) depending on the severity of advantage gained through the illegal spot.
9. Please make sure that your are a spartan when participating in an official match. Failure to do so may result in game losses.